Alberta Games Series

-

Edmonton, Alberta

Alberta Games Series - We are back,
bigger and better!

Digital Alberta is proud to announce the second instalment of the Alberta Games Series, coming to Edmonton on October 12 and 13.

Bringing together all levels of game development professionals for two days of programming and featuring international + national speakers, games showcase, cocktail hour networking, and an after-party!

Ticket sales are now closed.

Tickets
Sales Closed

Speakers

Kyle Kukshtel

Studio Lead + Creative Director

Afterschool Studio

Kyle works to build games full of potential for infinite play. Previously, he co-founded the Emmy award-winning immersive media studio Scatter, where he worked to build Depthkit, the most widely used tool for volumetric filmmaking.

@afterschoolvg

Royal Teague

Composer

Afterschool Studio

Royal is an award-winning concert and media production composer based in Atlanta, Georgia. Royal writes music for various ensembles and solo performers for both stage and screen. He also records songs under his moniker, Ozetta, as well as with his band, Gloria's Cousin.

@royalteague

Eric Luhta

Principal Animator

Blackbird Interactive

Eric is an animation expert with over 16 years of experience across games, film, and TV. Before joining Blackbird, Eric worked at many notable studios including Pixar Canada, Relic Entertainment, Sony Imageworks, 2K Marin, and Blue Sky Studios.

vimeo.com/ericluhta

Elliot Hudson

Game Director

Blackbird Interactive

Elliot Hudson is the game director for Hardspace: Shipbreaker. he strives to build evocative worlds and innovative gameplay experiences in achievable and sustainable ways, while helping teams find and nurture their talents.

ekhudson.com

Nick Calandra

Editor-in-Chief

The Escapist

Nick is a video games journalist with 10+ years of experience in managing gaming news outlets. This includes everything from building brands from scratch, community management, event creation and more.

@nickjcal

Amber Scott

Interactive Director

Only By Midnight

Amber began her career in the tabletop RPG industry before moving into video games. As Interactive Director for Only By Midnight, she works on writing and narrative design for the company's latest game, negot•AI•te.

negotaite.com

Gordon McGladdery

Studio Director

A Shell in the Pit

Gordon is a composer and the studio director for A Shell in the Pit, a no-crunch studio in Vancouver, Canada. They are responsible for sound, trailers and other wonders for over 50 titles, including Untitled Goose Game, Rogue Legacy 2, Chicory and Wondersong.

@asitp_gord

John Lindvay

Producer

Red Hook Studios

John works with his team to successful hit goals and empowers those around him to excel at what they do best. He is always learning new things, and finds exciting ways to leverage his experiences to help foster projects/teams to succeed.

@fightstrife

Kara Brown

Human Resources Director

Beamdog

Kara is a Human Resources leader with many years of HR experience across a broad set of industries. Utilizing her background in recruitment, employee relations and strategic management, she brings a passion for cultural development and employee centric policy to her work at Beamdog.

@linkedin

Schedule

Game industry sessions, indie game showcase and an after party.

Hosted by Belinda Cornish, Voice Actor, Rana Thanoptis in Mass Effect.

Delta Hotels by Marriott, Edmonton Centre Suites

Game industry sessions on the big screen and a documentary screening!

Hosted by Tom Viinikka, CEO of Edmonton Screen Industries Office.

Landmark Cinemas 9, Edmonton City Centre

  1. Registration and Networking

    Badge Pickup and Coffee with your Peers

    - MST

  2. Opening Remarks

    Alecia Peters, Executive Director at Digital Alberta

    - MST

  3. State of the Industry: A Publisher's Perspective

    Jasper Barnes, Head of Game Scouting at Team 17

    - MST

  4. Making and Pitching Niche Games

    Kyle Kukshtel, Creative Director at Afterschool Studio

    - MST

  5. Break

    - MST

  6. Minecraft Legends: Developing an Animation Style True to Minecraft

    Eric Luhta, Principal Animator at Blackbird Interactive

    - MST

  7. From Dungeon to Launch - Integrating Community into Darkest Dungeon Pipeline

    John Lindvay, Producer at Red Hook Studios

    - MST

  8. Lunch and Indie Showcase

    Buffet and Game Stations

    - MST

  9. Developing a Narrative Theme

    Amber Scott, Interactive Director at Only By Midnight

    - MST

  10. Sinking Ships Full of Ants - Surviving Economic Fun Times

    Gordon McGladdery, Studio Director at Shell in the Pit

    - MST

  11. Closing Remarks

    Vieko Franetovic, Director at CGDA

    - MST

  12. Happy Hour

    District 102

    - MST

  13. After Party

    Fu's Repair Shop

    - MST

Frequently Asked Questions

Brought to you by

Digital Alberta
Calgary Economic Development
Edmonton Screen Industries Office
Calgary Game Developers Association

Sponsored by

University of Alberta
Northern Alberta Institute of Technology
Pixel Blue College
Inflexion Games
GameCamp Edmonton
Beamdog
Shred Capital
Bow Valley College
Canada Media Fund
Red Bull
Smart Source
Red Bull

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